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Start Rotation Throw Expression at specific time
Hi all,
First time poster here but long time reader, happy new year and hope 2017 is treating everyone well.
I have an expression conundrum that I can’t solve. I would like to start my simple “Throw” expression at a specific time in my time line, currently it starts as soon as the scene is played.
My expression is applied to the rotation of my layer and looks like this:
// Spin (rotate at a constant speed without keyframes)
veloc = 360; //rotational velocity (degrees per second)
r = rotation + (time – inPoint) *veloc;
[r]Many thanks to anyone who can help!
Cut off a wolf\’s head and it still has the power to bite.