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Activity Forums Adobe After Effects starfield

  • Posted by Raeshouna Henley on April 16, 2009 at 5:21 pm

    I know there are many tutorials on starfields but none really helped.
    I have an animation done in Maya and I need a starfield. My scene is too heavy for maya particle instancing so I was wondering if, in order to achieve a good starfield in After Effects, would I have to import the camera(how) or just add it using cc particles, trapcode particular as a 3d layer etc. suggestions please.

    Michael Nielsen replied 17 years, 3 months ago 3 Members · 3 Replies
  • 3 Replies
  • Chris Buttacoli

    April 17, 2009 at 3:55 am

    Is the starfield 3d or just a 2d background? You know stars are generally in the tens of lightyears apart. That’s 58,656,960,000,000 miles between them more or less. 3d is not very realistic, as traveling through space will not produce paralax.

    So, why not just use a NASA image from their website? Use it as a background projection in Maya, or use the Maya camera info to make the background projection in AE.

  • Raeshouna Henley

    April 19, 2009 at 5:15 am

    I am doing it as a matte painting. However I realized my problem was that my star map was too small so thank you. I am going to use a hubble nebula image or other image as a HDRI and use it to help light the space scene.

  • Michael Nielsen

    April 20, 2009 at 9:10 pm

    You can apply the fractal noise effect to a series of layers, down the sub-scale, up complexity and contrast to your liking and bring the brightness down. It will look very convincing as a field of stars in space, but it wont be 3d.

    Angry Arts

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