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Standard Def Widescreen — TV resolution?
I’ve done some research and it seems that to prepare GFX for a 16:9 production in standard 720 x 486 nonsquare production, I need to prepare my Graphics at a 864 x 486 (square pixel) resolution, then scale to 720 x 486 for import.
Why when I use the 720 x 540 on a regular basis would I not use 864 x 540 in widescreen?
*the project I’m doing will be in the D1 specs*
Secondly, does this change when I do DV production at 16:9 or would I just drop the 486 to 480?
-Jason