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Spline wrap IK deformation – render view not matching view
Hey,
I’m hoping someone can help me because this is driving me insane!
I’m using a spline wrap to deform a shape for animation, using IK.
The animation tends to look fine within the view, but on rendering the IK deformation reverses in direction (in this example, the legs are going backwards). My question – Why doesn’t the render match the view and what can I do to resolve this?
Relatively new to C4D so could be doing something stupid – using R14 if this is of any use.
Many thanks in advance to anyone who can shed some light on this.
Cheers,
Paul

