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Spline rail path
Hi friends,
This is very simple file where I am using my emitter and want emitted particles to follow a spline path. For this I tried to follow a tutorial which used spline rail modifier but they also used emitter geometry. Whereas in my case I do not want to use any geometry as I intend to use these particle as source of my TFD fire and smoke. All I want my emitter particles is to follow this path.Please see my attached scene file and suggest what mistake I have made which is preventing the emitter particles to follow the spline path. Before doing this, I also thought of using align to spline tag but I believe that would not be workable as I do not want to move my emitter along the spline, instead it’s only those emitted particles that that should follow this spline path.
Thanks
Syed