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Spline Dynamics – Convert to Keyframes???
Hello,
I am animating a rope alongside a building. To do that I used spline dynamics and constraints to get it to look natural and moderately go where I needed it to.
Now I need the rope to squeeze through a small crack in the wall, is it possible to convert the spline dynamics to just a spline with keyframed movements so now I can animate just s short portion of the rope with precise PLA?
How would you go by doing that, baking it or something?
Thanks!
Chris