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Forums Maxon Cinema 4D Spline deformer + Text issue

  • Spline deformer + Text issue

  • Julien Roubinet

    July 15, 2021 at 9:52 pm

    Hi All,

    I ran into an issue in C4d and haven’t found the solution.

    I have aligned a text along a spline using a spline effector. If I rotate the spline, everything moves accordingly.

    But if I include the spline, text and effector into a null and rotate the null, the letters start to rotate onto themselves.

    Is there a way to keep everything under a null and keep the letters from moving?

    Thank you

    J.

  • Jim Scott

    July 15, 2021 at 10:50 pm

    Could you please post your project file so that we can see your setup? Since you said “deformer” in the title, and “effector” in the description, I’m a little confused at how you may have set it up.

  • Julien Roubinet

    July 15, 2021 at 11:21 pm

    Hi Jim,

    Thank you for your response.

    It is a spline effector. Sorry for the confusion.

    Please see the file attached. If you rotate any of the null objects you’ll see what happens to the letter.

    Thank you

  • Jim Scott

    July 16, 2021 at 12:24 am

    If you right click on the “Final Bearing” null and select “Current State to Object” you can then rotate the new “Final Bearing” null that is created, or any of the nulls inside it, without skewing the letters.

    Hope that helps.

  • Julien Roubinet

    July 16, 2021 at 1:50 am

    Hi Jim,

    Thank you for the suggestions

    I tried that before asking about it here, as my concern was the number of polygons it created.

    About 2500 polygons seems high for 5 letters, doesn’t it?

    If it is the only solution I will live with it!

    Thank you again

  • Jim Scott

    July 16, 2021 at 2:35 am

    Glad to help. If you’re concerned about the number of polygons, reduce the depth subdivisions in the MoText objects before doing the “Current State to Object.” That shouldn’t affect the quality of the text at all.

    I can’t say if that’s the only solution, but it’s the only one I could find so far.

  • Julien Roubinet

    July 16, 2021 at 2:55 am

    Thank you Jim!

    I didn’t think of the subdivision reduction and it works perfectly.

    Many thanks!

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