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Spherical mapping with Cycore Mappit or other technique
Hi all,
I just know I’m on the verge of solving this little problem but I can’t quite make the leap on my own.
I’m working on a project that will have me doing loads of work with CC Sphere, mapping weather data onto a 3D globe of the earth. Both my earth image and the weather data are already prepped for 3D mapping– they are distorted using the equirectangular technique and carry perfectly as Source layers for CC Sphere.
However, I would like to have a second CC Sphere object layer OVER my globe, which needs to add other information– arrows to show ocean currents, text labels, that sort of thing– to the comp. I envisioned creating a precomp, in which I could move my objects around in plain old XY space, and then that would be the source layer for the outermost CC Sphere. Only problem is correcting my precomp for the spherical distortion that we’d see at the poles of the sphere– I need to recreate the equirectangular distortion somehow inside of my precomp to make it usable as a source layer in CC Sphere.
I found Cycore’s Sphere Utilities has a plugin called Mappit, and that seems to get me most of the way there, but I can’t quite get it doing what I expect. Has anyone had success creating spherical maps from precomps inside of After Effects, either with this plugin or in some other fashion?
Any help would be greatly appreciated!