-
Specific look desired, no solution yet acquired….
I have seen tutorials showing bouncing balls that nicely decrease in bounce until the ball comes to rest on the ‘floor’ of the frame. What I want to do is launch a bunch of balls into the air, bounce off walls, and ultimately come to rest in the same way on the bottom of the screen. The tool that gives me exactly what I want with the exception of the balls decreasing in velocity and coming to rest at the bottom is the Particle Playground canon. I create a wall, have them ricochet around all nicelike, but there is no way I know of to have the particles grow weaker in velocity and bounce less each time and ultimately come to rest on the bottom motionless.
Does anyone know of a way to accomplish this?
Pretty please?