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Spacial NR causing blocking pixelation
I’m on the most recent build of v11 and seeing an issue where spacial NR is causing pixelation / blocking. As if it was being reduced to a lower resolution. Workaround is to use NeatNR for now, but its annoying.
I have not seen this before. Anyone else seeing this? This particular system is a nMP 12core 2xD700 64GB RAM
best-
-Nat Jencks