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Sound Responsive Falling Bars
Hi, I’m trying to create solid bars that fall in reaction to drum hits. So every hit of a drum creates a solid that drops from the top of a composition to the bottom. However, each drum hit will activate the bar drop but wont drive the speed of the drop from the top to the bottom. So if there is a fast melody – newly created bars will catch up to previously created bars at the bottom of the comp. I wish I could find a reference video but I cant. I saw this animation on a video game and wanted to recreate it. I turned the drum hit audio into keyframes but am not sure how to use this to drive a sort of kinetic falling animation. Any help would be greatly appreciated. Thanks!