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Sound effector to change landscape rough furrows
So I originally tied a null’s y position as a driver to the rough furrows, and added a vibrate tag to the y position to get a random effect.
Now I am trying to add a sound effector to drive the y position of the null, and cannot figure out how to do it as the null and the fracture object’s position is not actually changing from the sound effector.
Any ideas on how to drive the furrows with sound?