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Activity Forums VEGAS Pro Sony Vegas PRO 11

  • Aleksey Tarasov

    September 9, 2011 at 6:18 pm

    Where is “Make outstanding video” button? I’m disappointed 🙁

  • Stephen Mann

    September 9, 2011 at 8:30 pm

    It’s next to the “Go Viral” button in YouTube.

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Mike Hinkel

    September 9, 2011 at 8:46 pm

    wow, that was fast. How long until Vegas Pro 12?

  • Stephen Mann

    September 9, 2011 at 11:38 pm

    Not really. Sony has been announcing new versions either at IBC or NAB in 12- to 18-month increments.

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Dave Haynie

    September 9, 2011 at 11:46 pm

    It is “that time of year”, at least based on the Vegas 10 release.

    They definitely have a schedule, and like many companies, once per year or so makes sense. But particularly for Pro-Level SW, since most of the sales are upgrades, this is likely to remain a regular thing.

    Lots of reasons for that, other than just the cash. On the surface, it’s the fact that everyone else does it, so you have to as well, just to remain relevant. I mentioned some months ago that I thought 2011 was the critical year for full GPU acceleration in NLEs, and it looks like Vegas isn’t going to disappoint here. If they don’t do it, they’re falling behind, critically so in terms of raw performance

    Another big reason is simply modern software development methodologies such as Agile/Scrum… the goal becomes a series of attainable milestones, not some grand vision that could easily slip by months or even years.

    I do hope the big featured BLU-RAY on the page isn’t just Sony being Sony about BD, but maybe a real DVDA upgrade.

    -Dave

  • Mike Hinkel

    September 10, 2011 at 4:10 am

    I was being sarcastic. I realize that you will get passed if standing still. It just seems like yesterday when I upgraded to VP10. Now, if I can only figure out how to do some of this stuff.

  • Dave Haynie

    September 10, 2011 at 3:07 pm

    Sony has a decent-enough upgrade policy — you can still skip a version upgrade and get the discount next time.

    There may also be an element of maximizing a minimal impact. This is the kind of things that you do all the time, in any business that depends upon regular upgrades or subscriptions. They want to add the most overall value, to result in the most upgrades and/or new buys, but using only the available development team of course. So of course, there’s no guarantee that every new version has enough features to mandate an upgrade.

    Take Vegas 10. I was pretty happy with Vegas 9, and don’t have any use right now for stereoscopic video. Improvements in AVC handling, I’m all for that, the audio improvements sure, but was that enough? But fixing the whole plug-in thing, that for me was a biggie — the old DirectShow filter as plug-in was never robust enough for some of the things out there, like the Boris tools, and it was very certainly holding Vegas back. So I jumped on that, and BCC was well… and whoops, there went the 2010 budget 🙂

    So I had real GPU acceleration on my list for Vegas 11, and they seem to have that. Assuming it works, pretty much like it’s working in Adobe Premiere, that’s enough for me. And to get that working well, it IS a pretty big thing. They have to add GPU code to the compositing engine, to plug-ins, to the video decoders, maybe even improve the video encoder.

    On that subject, I think the support they put into the AVC encoder was more of a learning experience than a big practical thing, to date. There may be some hard limits on how much acceleration you can build into an AVC decoder using the GPU, not sure about that. But on decode, it can be very powerful. Just on playback, I see CPU use go from 60% (all six cores) to 8% on an 1080/60p AVC playback. So think about that in compositing terms: if I did NOTHING more than use the GPU for decoding two AVC streams, simply dumping the uncompressed video into the compositing pipeline, I’d free up more than an hour’s worth of CPU time over the course of rendering an hour’s worth of video. That’s very, very non-trivial. And just one place to apply that acceleration.

    And I expect to use Vegas 11 to help decide my next GPU upgrade.

    -Dave

  • Dave Lozinski

    September 12, 2011 at 1:16 am

    [Aleksey Tarasov] “Where is “Make outstanding video” button? I’m disappointed :(“

    Ha ha ha! Love it!

    —————————————–
    https://www.davelozinski.com
    https://www.davelozinski.com/DemoReel/
    —————————————–

  • Dave Lozinski

    September 12, 2011 at 2:04 am

    [Dave Haynie] “So I had real GPU acceleration on my list for Vegas 11, and they seem to have that. Assuming it works, pretty much like it’s working in Adobe Premiere, that’s enough for me. And to get that working well, it IS a pretty big thing. They have to add GPU code to the compositing engine, to plug-ins, to the video decoders, maybe even improve the video encoder.”

    Dave: Ditto. I hope they’re using one of the standards that both AMD and nVidia use so Vegas 11 does indeed work seemlessly with both and it won’t matter which GPU people use so long as it supports that standard.

    I went looking for such details on Sony’s website but not surprisingly didn’t find any of the technical specs. Hopefully Sony will comprehensively update their site upon release.

    —————————————–
    https://www.davelozinski.com
    https://www.davelozinski.com/DemoReel/
    —————————————–

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