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  • Sony Vegas crashes when rendering a video with a sped-up clip

    Posted by Logan Brinsfield on July 19, 2013 at 3:19 am

    I have some sped-up video clips (used the Normal Edit Tool and adjusted clip speed with it) in my timeline, but every time I render, vegas crashes right as the render reaches the sped-up clips.

    I have tried various different rendering settings and file types and I crash every time.

    I use Sony Vegas 11. I have 4GB of ram. My CPU is an Intel Core 2 Quad. My GPU is a GeForce 460. I run Windows 7.

    Stephen Mann replied 12 years, 10 months ago 4 Members · 9 Replies
  • 9 Replies
  • Stephen Mann

    July 19, 2013 at 4:03 am

    How does it crash?

    Also, if it’s on the timeline, it’s an event. There are no clips on the timeline.

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Logan Brinsfield

    July 19, 2013 at 4:35 am

    It crashes with a “Sony Vegas has stopped working” pop-up where you can send the details to Sony Vegas, and after doing so the program closes.

  • Stephen Mann

    July 19, 2013 at 4:55 am

    Are you slowing the event with a Velocity Envelope or ctrl-drag the edge of the event? Have you tried it with GPU turned off in preferences?

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Logan Brinsfield

    July 19, 2013 at 5:21 am

    I used the click+drag.

    Seems turning off the GPU has done the trick. Thank you.

  • Graham Bernard

    July 19, 2013 at 8:13 am

    [Logan Brinsfield] “Seems turning off the GPU has done the trick.” Ugh . . . I hear you Steve. Do we all now have to assume that GPU acceleration is purely for rendering then?

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX50HS Bridge

  • Stephen Mann

    July 19, 2013 at 5:32 pm

    I’ve contended all along that GPU support is just a band-aid for slower processors. I believe it is a direct response to all the users who kept wishing for GPU support “because Premiere has it”. It was a marketing decision – and like many marketing decisions not fully supported by the development team (my speculation) – it’s been a disaster for Sony. Be careful what you wish for – you might get it.

    Sony has no control of the GPU. Vegas sends the data to the graphics card using OpenCL standard interface parameters. What happens after that is up to the graphics driver.

    This is why I recommend that all new users turn GPU support off in their preferences to start.

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Joseph Tessier

    July 20, 2013 at 1:38 am

    Glad you found a way to render. This happens to me rendering events that have fast velocity and I disable smart resample for it to work.

    J. Paul

    System Specs: I7 3.4 Ghz Quad Core 16GB Ram Win 7 Home Prem x64 VegasPro 11 NVIDIA GeForce GTX 550

  • Graham Bernard

    July 20, 2013 at 7:26 am

    [Stephen Mann] ” Be careful what you wish for – you might get it.”

    But we haven’t “got it”! I wanted a “wheel” – we got that, after several attempts experimenting with the Square and then the mighty Octagon and then . . well, a circle=wheel. I also wanted penicillin, and that took time. But I knew what I wanted: A cure for infections.

    No, we haven’t got what we asked for.

    If SONY choose to use this particular “Come ‘n get me!“, that’s up to them. But we STILL haven’t got it. Asking, shooting for the Moon, is what has been at the centre of all great strides and improvements, generally.

    Bottom line here is that we all want more fluid fps with moderately complex FX-ing and Compositing. Making use of the muscle power in a GPU was to be one way.

    Oh, and BTW

    [Stephen Mann] ” Be careful what you wish for – you might get it.”

    None of us asked for the pickle that’s come about and apparent. I’m kinda fortunate in getting the NVIDIA GEFORCE GTX 560 Ti, which mostly works well-ish. But it was the squeezed niche of that series WITH the Ti (I understand?) that had made the difference.

    Cheers

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX50HS Bridge

  • Stephen Mann

    July 20, 2013 at 2:57 pm

    Grazie, I appreciate that your PC doesn’t play well with GPU support, but many more do.

    I have three systems here running various versions of Vegas. One is a 2-core laptop with no CUDA cores, but the other two are pretty typical. One plays beautifully with GPU support and the other sucks. The one that works as expected is only used for Vegas. The one that sucks used to play well with Vegas until I moved it into general purpose usage. My general-use PC died, so I built a new one and moved my editing PC into the general use desk. I installed my MS Office programs, Photoshop, Email and Chrome. I also installed other programs that I use frequently – a website developer program, a rolling credits generator, a video capture program. Probably a dozen other programs. all installed and ran just fine, but somewhere along the line the formerly functioning Vegas GPU support got hosed. Vegas without GPU support still works just fine, but I can’t enable GPU support.

    It would take me days or even weeks to figure out which installation hosed Vegas’ GPU support.

    The bottom line is, when it was one of the only programs installed on the PC, Vegas ran perfectly. Only after installing a lot of other programs did the GPU support get hosed. And this is somehow Vegas’ fault?

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

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