-
Something like photoshops layer comps?
Hi All,
I’m working on a project with an extremely high poly model(s).
I’m running into vram issues with octane and I’m looking for a clean way to manage things.In a nutshell I need to stop things from being sent to the renderer if I know they are not in the view of the camera for this particular shot.
Right now I do it manually, but I’m looking for some way that I can sort of record the state of many objects render visibility.Photoshop has the layer comps palette where you can turn on and off layers and then record that as a state.
Any advice welcome.