-
Something Fishy!
Its just never easy… I have a fish…. I want to move multiple versions along a spline. The spline extends towards the z Axis then drops down along the y then turns right for a while then turns back to the left and along the z axis again.
All I want is the damn fish to follow the spline facing forward as they travel.
Cloner with spline effector. The fish will not stay oriented properly. I can get them to face in the direction they are traveling but they turn to the side in one area, flip 180 in another.
I have tried constraints. There doesn’t seem to be an up vector control to or a “tangential” option.
I’m sure I am missing something simple.
Anything?