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some objects don’t always appear or do the animation they are supposed to do
I have three different sets of “cables” that are supposed to animate vertically from nothing to their final position. The cables are sweep nurbs with an n-side and a tracer object, the n-side rotates on h and I converted it to a spline so I could tweak the other two and have different patterns as the sweeps grow.
There’s an xpresso rig using the memory node offsetting the time for the second and third sweeps, as you will see both position and rotation are being driven by the xpresso rig following the first spline.
When I hit play some times only the first sweep appears, sometimes it’s all three and sometimes it’s all three but only the first one is being distorted by the rotation.
If anyone could tell me why is not always working I’ll be very grateful.
Best,
D.


