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Activity Forums Creative Community Conversations So how is Smoke 2013 then?

  • Lance Bachelder

    June 13, 2012 at 9:20 pm

    Tried it briefly – pretty slow on my old Mac Pro. 1 to 4 seconds after hitting play delay. Too deep for a quick test or opinion but that may be the issue – too deep for my work anyways…

    Lance Bachelder
    Writer, Editor, Director
    Irvine, California

  • Curtis Schmidt

    June 13, 2012 at 9:34 pm

    Got a chance to play around with it yesterday. I love it. I still have a lot to figure out but I think it is going to be a solution in a post world of problems. Thanks Autodesk!

  • Jason Bernagozzi

    June 13, 2012 at 9:48 pm

    Not crazy about the interface. It has some major issues ingesting 1080p60 AVCHD footage on my older Macbook Pro (intel core duo 2, 8 gigs ram, Nvidia 9400M), but that’s not surprising. I have to play with it more to be able to judge it better, but first impressions are “meh”.

  • Bret Williams

    June 14, 2012 at 1:01 am

    Well, first it has a big button right there on the timeline to turn magnetics (ripple) on or off. It’s actually pretty smart. Instead of having a zillion tools, they only have a few and the ripple modifier button.

    But I’m using the exact system they demo it on and native h264 is sluggish as hell. Useless really. ProRes is better, but still scrubbing ans miving around the interface seems like it should be snapppier. Lots of click and wait to see if it did something. They have a long way to go, but it’s obviously a professional app. Settings for everything. The deeper you dig the more it becomes that horrendous interface we all knew of. Someone really needs to teach them a little about UI design. The same was always true of avid. So unorganized (I thought) with their UI that it was really a skill to use it. But as FCP 7 showed, there was a better way. If you leave the timeline or the media hub main interfaces, you’re back to the stone age. Hopefully they’ll be cleaning up as the software progresses.

    It’s limited to the editing right now. I can’t find any scopes. Or an audio meter. No multicam. But I’ll bet there’s a drop shadow effect.

    It doesn’t work with my blackmagic intensity extreme or my mxo2. If that’s not in the works I won’t be ever purchasing it for my use. I think a subscription would be a better plan.

    Overall it’s overly complicated for even the simplest of tasks. And I guess that’s the whole point of them redoing the software.

  • Gustavo Bermudas

    June 14, 2012 at 3:15 am

    I played a bit with it, I like it, but we have blackmagic cards on our machines, so for now it’s not use, unless they incorporate Lustre for color correction we’re sticking with DaVinci Resolve at the moment.

  • Bret Williams

    June 14, 2012 at 3:54 am

    We’re you using H264? It was night and day between that and ProRes. But if it can’t handle native H264, then I might as well use FCP 7 until it doesn’t work anymore.

  • Robert Brown

    June 14, 2012 at 4:38 am

    [Gustavo Bermudas]
    I played a bit with it, I like it, but we have blackmagic cards on our machines, so for now it’s not use, unless they incorporate Lustre for color correction we’re sticking with DaVinci Resolve at the moment.

    Yeah this whole I/O card war was something I didn’t see coming. A few years ago it didn’t matter much what you had. Now it does big time.

    Robert Brown
    Editor/VFX/Colorist – FCP, Smoke, Quantel Pablo, After Effects, 3DS MAX, Premiere Pro

    https://vimeo.com/user3987510/videos

  • Lance Bachelder

    June 14, 2012 at 5:06 am

    Yes some DSLR clips – very slow. ProRES MUCH better.

    Lance Bachelder
    Writer, Editor, Director
    Irvine, California

  • Bret Williams

    June 14, 2012 at 7:19 am

    What about the GPU card war? Even more annoying.

  • Eric Santiago

    June 14, 2012 at 12:33 pm

    I am not surprised some of you are finding the GUI a bit off.
    I thought by this version it would have been overhauled but it hasn’t.
    Part of the problem with some users and Autodesk or anything that lingered from the old SGI days.
    When I find time, Ill check it out again.

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