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Smoothing randomness
Hi, I’m new to using expression in AFX and have very little programing experience. I’m trying to animate different mask opacities so that they vary randomly but in smooth and slow way over time.
I’ve tried the different Random Numbers expressions but they flicker much too fast for the effect I want to achieve. I’m having a hard time time comming up with a solution to this. Can anyone help me slow down the flicker to a smooth random ondulation? Thank you.