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Smoothing a text/logo
i am building a logo in C4D that is made of solid gold or silver. I brought in the illustrator file and extruded it rounded the corners and made a gold mat to apply to it.
Doesnt look bad.
Now:
I want the logo to be “smoother”. I mean the surface should also be buldged a little so the light reflexes a more interesting and it looks more like it been molded out of gold.
I tried putting the object into a hypernurbs. It smothes and rounds it out, but waaaaay to much (looks balooney now).
I hope you know what I mean. The surface (face of the text/logo) is now completely flat, I want it to be rounded just a little. I dont mean a bump map. A maya friend of mine has done that recently, but i dont know how to do it in C4D.