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  • Smoothening the Motion-field & Optical-flow of Video

    Posted by Hayden Martin on July 10, 2015 at 6:52 am

    Hello

    I’ve shot footage of models against green-screen on a 2.5K camera at 25p knowing that I cannot shoot any faster to achieve slow motion – to give me a higher degree of flexibility when it comes to remapping their movement I coordinated the models to move as slowly as possible.

    Playing back the motion at 100% looks relatively smooth, although giveaways are apparent in the motion – whilst slowly changing poses from A to B, the models struggled to do so with absolute fluidity as observed in real slow motion where the movement would typically be fast whilst shot on a higher frame-rate…

    My question is this:

    If I want to eliminate minor bumps in the fluidity of the motion from pose A to B, could I simply run an analyses of the footage’s Motion-field / Optical-flow then create a smoothen effect that essentially averages out this data in iterations of 100 frames…?

    It seems feasible, and theoretically easier if shot against green-screen as there would be no interfering FG / BG information…

    I’ve asked a similar question before but was redirected to interpolation hardware – I am sure my aims could be achieved through good use of expressions though…

    Many thanks,
    Hayden

    Chris Wright replied 10 years, 10 months ago 3 Members · 2 Replies
  • 2 Replies
  • Walter Soyka

    July 10, 2015 at 3:59 pm

    If you want to try processing the motion vectors, you’ll need a tool that gives you access to them. Twixtor Pro allows you to import/export motion vectors. Maybe you could try the demo to see if you can get the effect you’re looking for?

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • Chris Wright

    July 10, 2015 at 5:03 pm

    AE’s timewarp can set vectors numbers higher, it supports roto masks if you precomp, so the bg won’t get interpolated.
    Also, you can precomp a video, precompose it, right click timestretch 50%, then apply timewarp 50% to the precomp.
    That will create,decimate and average movement out..as long as both numbers match. The higher the number, the more interpolation at a cost of softness.

    filter-extreme will reduce softening of the image, but at a huge cpu cost.

    If you need perfect quality, terrenex came out with a mini-hardware box. Or as walter said, twixtor pro has spline support to manually guide the warping.

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