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Activity Forums Apple Final Cut Pro Legacy Smoothcam Jumps on Unusual Material

  • Smoothcam Jumps on Unusual Material

    Posted by Sean Lloyd on March 6, 2010 at 10:23 am

    Hi Guys,

    I believe this is my first posting. I have been on 2-pop for quite a while and am not super happy with some of the responses I received there, grateful for some if their help, but just thought I would get over to the cow. I guess that makes sense being that I am a Taurus:)

    But I digress.

    I am trying to smooth out a steadycam shot from a previously completed film that was already printed and telecined. Hence, the shot I am trying to smooth out is married by way of a dissolve to another shot.

    Because of this I have to go back to the previous shot ( the one that the shot I want to smooth is married to) to apply the Smoothcam. What is occurring is a weird jump/readjust when the camera tilts down from black sky to the top of the building. As soon as we hit the building from black this jump/adjust occurs.

    I have also tried using a program called C2 Lock and Load and it just didn’t seem to smooth things very well. And I would think that I could keyframe the x axis movement out (that’s where the problem is) but it seems hard to see it on the dark lawn at night ( which is what I am working on).

    I heard something about Shake being able to matte out parts of the frame, but I do not have that program, nor am I planning on getting it anytime soon. I don’t have After Effects either, but it’s on my list.

    If anyone has any suggestions, I would appreciate it.

    Sorry for the long-windedness of this post, but I am trying to be as specific as I can.

    I am on FCP 6.06.

    Thanks very much…Ian

    Sean Lloyd replied 16 years, 2 months ago 2 Members · 2 Replies
  • 2 Replies
  • Josh Olenslager

    March 6, 2010 at 7:04 pm

    Hey Sean,

    If I understand correctly, you have a full telecined master with a dissolve from a black sky to a building? I know this could cause other problems, but have you tried blading the clip right before the weird shift happens? It seems like you might want to try to smoothcam the two segments of the clip separately, or even better, just the part that really needs it. Doing it this way might take some of the unusual shift out of the piece that you really want smoothed (as the smoothcam analysis will start from that point rather than trying to gather everything back into line when the building appears) — and it’ll take less time to analyze to boot. I know there’s a chance that this throws some of the timing of the dissolve or whatever is happening as the sky and the building meet, but with some creative matte work and some patience, you could probably smooth any issue you have between the two shots pretty well.

    –Anyhow, I hope I understand what you’re talking about, or the tip helps you out.

    Josh

  • Sean Lloyd

    March 7, 2010 at 3:10 am

    Hi Josh,

    Thanks for the response. I did try smoothcaming (there’s a new word) the part of the segment that needed it, but because the smoothcam would increase the scale of the shot I would get a jump at that point.

    After I posted I got back into it and fixed the problem by combining a new clip that had the smoothcam on it, with the original that didn’t I just had to deal with the tip of the house coming in from black. So I increased the scale to match what the smoothcam had done and then shifted the original so the two shots would line up. I had to deal with a slight shift in the black, but I smoothed it out and now it seems to play.

    I would have reposted last night, but because this was my first post I was being moderated or something.

    Anyway thanks for the suggestion and for getting back to me. Cheers…Ian

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