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Smoke & Rigid Body Dynamic
Hi Everyone,
I am new to C4D and am having trouble with getting my smoke to react to the physical environment. I currently have a simple box with a pyrocluster emitter inside. The idea is that the smoke will bellow out of the box as the lid opens, however my smoke just moves through everything. See image:
https://www.thefilmtree.com/images/Smoke0036.png
I have applied a rigid body dynamic to the cube and the lid but I can’t find any settings that will stop the smoke from permeating the box.
Can anyone help?
Many thanks,
Adam.