Activity › Forums › Creative Community Conversations › Smoke 2013 Changes Everything
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Lance Bachelder
April 16, 2012 at 4:08 amLol! That was my thought when I was trying to figure out the Smoke keyboard – this is worse than Vegas! But is very smooth and fast…
Lance Bachelder
Writer, Editor, Director
Irvine, California -
Michael Gissing
April 16, 2012 at 4:12 amHey Lance can you ask about Tangent Wave or other grade controllers with Smoke 2013 please. I don’t want to go back to grading with a mouse or stylus.
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Robert Brown
April 16, 2012 at 4:16 am[Lance Bachelder] ” no play/pause spacebar, no JKL, even undo/redo is in a new place “
You can load up FCP key commands and all is bliss. The only problem is when you are used to the Smoke keys and you have to figure out where the Smoke commands have moved to.
Robert Brown
Editor/VFX/Colorist – FCP, Smoke, Quantel Pablo, After Effects, 3DS MAX, Premiere Prohttps://vimeo.com/user3987510/videos
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Frederic Warren
April 16, 2012 at 4:19 amSmoke can be used with FCP 7 shortcuts. This is a preference that you can set when you create your user profile. Something as basic as using the Spacebar for Play and Stop is definitively working (I suspect the shortcuts were set to the Smoke set on the Machine Lance tried).
As for JKL editing, we are not quite there yet in all honesty, but we are still looking at improving our offering in time for the Fall release…. and we will be listening to what people have to say.
It will be interesting to see what you guys think are the most important features missing from Smoke as you see more of it this week. I hope you will enjoy what you see.
fred
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Frédéric Warren
Smoke / Flame Senior User Experience Designer
Autodesk Media & Entertainment -
Robert Brown
April 16, 2012 at 4:21 am[Lance Bachelder] “Kool-aid’s delicious, but apparently not as strong as whatever you’re smoking…
“Seriously! The Smoke trackers blow the doors of AE. And I don’t know if there is no 3d tracker. Smoke 2012 has one but I don’t know about Smoke for Mac. But anyway compositing is not an area where Smoke comes up short and don’t you have to render CC in just about everything?
Robert Brown
Editor/VFX/Colorist – FCP, Smoke, Quantel Pablo, After Effects, 3DS MAX, Premiere Prohttps://vimeo.com/user3987510/videos
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Michael Gissing
April 16, 2012 at 4:22 amHi Frederic. Any thoughts on third part grade controllers like Tangent?
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Robert Brown
April 16, 2012 at 4:23 am[Frederic Warren] “It will be interesting to see what you guys think are the most important features missing from Smoke as you see more of it this week. I hope you will enjoy what you see.”
Give us a link, we won’t be shy.
Robert Brown
Editor/VFX/Colorist – FCP, Smoke, Quantel Pablo, After Effects, 3DS MAX, Premiere Prohttps://vimeo.com/user3987510/videos
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Frederic Warren
April 16, 2012 at 4:27 amSmoke Mac already supports Avid’s Artist Color (formely known as Euphonix).
We also recently announced the support for Tangent’s Element for our Color Grading product called Lustre, but there is no current support for the Element on Smoke.
fred
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Frédéric Warren
Flame / Smoke Senior User Experience Designer
Autodesk Media & Entertainment -
Michael Gissing
April 16, 2012 at 4:33 amThe Tangent Wave is more in keeping with the new Smoke pricing. Lots of small houses like mine won’t spend too much on control hardware and in the past didn’t consider Smoke for price.
I am sure a lot of smaller players who have a Wave might love to jump to Smoke.
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Frederic Warren
April 16, 2012 at 4:35 am[Robert Brown] “Give us a link, we won’t be shy.”
You can use this forum or the Cow’s Autodesk Smoke forum for now. I don’t think there will be any forum set up on our side before the public pre-release trial is live.
fred
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Frédéric Warren
Flame / Smoke Senior User Experience Designer
Autodesk Media & Entertainment
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