I was wondering if any one knows of a way to smear a pyrocluster along its path of travel. The closest feature I could find that relates to this topic is the “Velocity Scale” attribute. Unfortunately, this is causing some erratic behavior with my particles, and is not a good solution for my application. I realize that pyroclusters are great for producing billowy smoke, but I am looking for a slightly less-dramatic effect.
Thank you so much in advance!
What makes you explode?