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Slow something down using expressions
Hi guys
I’m trying to slow something down with expressions. What I have is a bunch of letters rotating in a circle from the same anchor point.
I tried using time*100 on the rotation parameter and then set a slider to change the value over time to slow the movement down… like this
time*100/thisComp.layer(“Null 2”).effect(“Slider Control”)(“Slider”
All I did was pickwhip the slider and then change the value to something like 6 to divide the value by 6 and slow it down.
Unfortunately, the letters move in the opposite direction before slowing down.
I then tried the same thing with velocity and got the same result.
veloc = 110; //rotational velocity (degrees per second)
r = rotation + (time – inPoint) *veloc;
[r/thisComp.layer(“Null 2”).effect(“Slider Control”)(“Slider”)]Hoping someone can help. It feels like it should be simple but I only just get by with expressions so this one has me stumped.
Cheers
Mike
time*100/thisComp.layer("Null 2").effect("Slider Control")("Slider"veloc = 110; //rotational velocity (degrees per second)
r = rotation + (time - inPoint) *veloc;
[r/thisComp.layer("Null 2").effect("Slider Control")("Slider")]miketosetto dot com | bestiacollective dot com