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Activity Forums VEGAS Pro Slow Motion Results In Vegas (9e)

  • Slow Motion Results In Vegas (9e)

    Posted by Jeremy Rasnic on September 20, 2010 at 2:34 am

    I was working on a project that I was utilizing slow motion on. I read some recommendations elsewhere that suggested disabling resampling and another that suggested adding motion blending. What I found (at least for my clips) is that if I simply CTRL+stretch the event and do nothing else, I get the best result. Adding motion blending via the video bus came in second while disabling resampling gave horrible results with and without motion blending set to 3 frames.

    Here are the results of the for sample clips. I would recommend downloading the original (bottom right of the web page as they are in HDV). Plus, the files are still in the queue to be converted at this time.

    As a disclaimer, you may get better results utilizing one of the other methods depending on your subject matter and camera movement.

    j razz

    https://www.jrazzcreations.com

    John Rofrano replied 15 years, 7 months ago 3 Members · 3 Replies
  • 3 Replies
  • John Rofrano

    September 20, 2010 at 10:23 am

    I read some recommendations elsewhere that suggested disabling resampling and another that suggested adding motion blending. What I found (at least for my clips) is that if I simply CTRL+stretch the event and do nothing else, I get the best result.

    I agree with you. Disabling resampling makes absolutely no sense at all unless you shot 60fps or something. Otherwise disabling resampling will results in very jerky slow motion.

    The reason motion blur was suggested was ONLY when you slow down more than 50%. At that point the video is turning into a slide show and so adding a few frames of motion blur can smooth things out.

    I am amazed when people look at their slow motion video frame by frame and try and make every frame clear like a photograph (which leads people to suggest disabling resampling). It’s a VIDEO… there is supposed to be MOTION. It doesn’t matter what an individual frame looks like… what matters is what they look like during playback.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Fabio Mereghetti

    September 24, 2010 at 8:05 pm

    Maybe the “disable resampe” hint came from here?

    https://eugenia.queru.com/2009/02/09/butter-smooth-slow-motion/

    If I got it right, this it’s ok because you’re dealing with a (fake) 50p footage, isn’t it?

    (In general, being a newbie, I’m often confused from what I can find on the net. But sometimes I later discover that I had just overlooked some tiny detail in what I read and that made it sound different.)

  • John Rofrano

    September 25, 2010 at 12:29 pm

    If I got it right, this it’s ok because you’re dealing with a (fake) 50p footage, isn’t it?

    Yes, what Eugena is doing is very different. She is making 50p/60p from 50i/60i which gives you more frames to work with for so-mo while sacrificing vertical resolution.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

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