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Activity Forums Adobe Premiere Pro “Slideshow” – Premiere Pro CC playback becomes unuseable in 5 minutes of editing

  • “Slideshow” – Premiere Pro CC playback becomes unuseable in 5 minutes of editing

    Posted by Will Keir on July 12, 2014 at 11:08 pm

    “I’m excited for the day that I can edit a whole project in Adobe Premiere without having to reset the program for playback.”

    Maybe there is something with my system causing the delays… whatever if might be, FCP-X does not suffer from the same delays.

    Here is the problem, happens both with older Epic 5k MX footage and new Dragon 6k.

    In a timeline, created by drag n’ drop, I am losing real time playback in minutes, to seconds.
    I have a test with 5 clips, about 3 seconds each for maybe 15-20 seconds of footage. On a fresh start, I can play the files fine, 1/4 quality, even higher. Randomly, when I start to edit, manipulate elements in the program, the program viewer and the source viewers playback grinds to a halt. The “slide show effect,” where there should be smooth video.

    I also have noticed the bogdown start to happen and somehow Premiere catches up, if I leave it completely alone. Again, this is all with 1/4 quality or lower. Doesn’t make a difference when the bogdown is already happening to switch resolutions. Same thing happens at 1/8th, even 1/16th.

    Switching to REDs RedCine-X software, playback isn’t an issue. The Red Rocket X card just works and I can do faster than real time playback with FULL res. Does Adobe Premiere Pro CC
    take advantage of my screaming RRX Card?

    Why is Premiere Pro stable one minute and in a fiery hell the next? My current workflow is: Editing for 1-5 minutes, reopen application after grind. Sometime I get lucky where the program works for longer periods. Save often, rinse, repeat. Ridiculous right?… but there are some very useful elements in Premiere Pro CC worth fighting for.

    ADOBE guys… please help me.

    Tim Kolb replied 11 years, 9 months ago 4 Members · 7 Replies
  • 7 Replies
  • Will Keir

    July 12, 2014 at 11:14 pm

    Test. Thread LIVE?

  • Will Keir

    July 13, 2014 at 8:39 am

    Any help is appreciated, thanks pro team.

  • Morten

    July 13, 2014 at 8:54 am

    If you are running latest CC2014 on Mac there are issues with GPU acceleration. Try disbling it.

    – No Parking Production –

    Adobe CC, 3 x MacPro, 3 x MbP, Ethernet File Server w. Areca ThunderRaid 8…. and FCPX on trial

  • Andrew Kimery

    July 13, 2014 at 5:17 pm

    What are your hardware and OS specs? If you run activity monitor is anything maxing out (CPU usage, disk I/O, etc.,)?

  • Will Keir

    July 14, 2014 at 4:55 am

    I am running the latest Adobe Premiere CC on a mac.

    So take GPU acceleration off and try software only

    PROJECT SETTINGS > General >VIDEO RENDERING AND PLAYBACK = Mercury Playback Engine Software Only.

    Where did you learn about the issues with GPUs, any news on their plans to fix?

    ———————————-

    Activity Monitor shows little system use while a loop is played in Premiere Pro. 97% Ideal CPU, only 16GB of 48 GB memory used.

  • Will Keir

    July 14, 2014 at 4:59 am

    This is a 2009 Mac Pro running OS X 10.9.4

    2×2.93 GHz Quad-Core Intel Xeon
    48GB RAM
    NVIDIA GeForce GTX 680 for Mac OS (2GB)
    Red Rocket X Card
    2x Samsung 840 Pro SSD in RAID 0

  • Tim Kolb

    July 15, 2014 at 12:39 pm

    I’ve not heard of anything like this, and Adobe has always said Premiere Pro works with Red Rocket, but with the newest versions of Premiere Pro being set up with de-bayering on the GPU in mind…is it possible there’s some odd conflict with this format between the Red Rocket Card and the GPU?

    Are there newer drivers for the Red Rocket, the GPU…or both?

    …just kind of spit-balling here…it’s been a long time since I worked on a Mac daily.

    TimK,
    Director, Consultant
    Kolb Productions,

    Adobe Certified Instructor

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