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slider for a bouncing ball
I want to make a slider that controls x and y to separate dimension. So I can make a manual slider for squash and strech. I thought it would be easy with the code I made, but turns out it didn’t work the way I imagined.
I found a lot of text in the motionscript.com, also from creative cow, but everything seemed too complex and was somehow connected to simulating the bounce.It should be fairly simple, no?
In a different project I made a null that controls multiple layer positions at different speeds, so I thought I’d try something similar.
But it feels that there is a part missing from my logic here, and I can’t seem to catch it.
Any advice?
tempx = effect("Slider Control")("Slider");
tempy = effect("Slider Control")("Slider")*-1;
[tempx, tempy]