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Activity Forums Maxon Cinema 4D Sketch & Toon Changes When Rendered

  • Sketch & Toon Changes When Rendered

    Posted by Alexander Lieberman on July 28, 2019 at 11:09 pm

    Hi! I have been trying to get my sketch and toon project to render how I set it up for a while now, and I would greatly appreciate any help on this.

    I played with the thicknesses and cloned strokes, which looked great in the view I edited it in, but when rendering at my desired size, those strokes and thicknesses are all messed up. I turned “resolution independent” on in the Sketch & Toon settings, and tried the XPresso Set Driver/Set Driven function, but I still cannot get this to work properly.

    I’ve attached screenshots of what the project looks like rendered and not rendered. I might be overcomplicating things, but thank you so so much! :))

    Emir Bojorquez replied 6 years, 12 months ago 2 Members · 3 Replies
  • 3 Replies
  • Emir Bojorquez

    July 30, 2019 at 4:36 pm

    You should share a demo file so someone can check it and help you

    Good luck

    Imagination is the best tool…

  • Alexander Lieberman

    July 30, 2019 at 5:20 pm

    Thank you for your advice Emir! I’ve made another post containing the project file.

  • Emir Bojorquez

    August 2, 2019 at 1:27 pm

    I’m not 100% sure to understand what you wanna get.
    But if this is what you are looking for, you need to adjuste the Thickness Distance:

    If, in the other hand, you wanna render the viewport, you need to change the Render to Software Open GL.

    Hope that helps.

    Good Luck
    https://pixldgblog.com

    Imagination is the best tool…

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