-
Sketch and toon not visible through alpha channel
Hi guys,
I have yet another sketch and toon alpha channel problem.
In my scene I have some wireframe type shapes which are rendered with sketch and toon. In the scene there are also other objects which are not sketch and toon. There is a lot of overlapping between sketch and toon materials and others and most of this works fine.
In my scene I also have some graphics which are on a plane with an alpha channel.
The problem is the sketch and toon doesn’t recognise the graphics on the plane but just the entire plane therefore hiding lines which I don’t want hidden.
Does anyone know a way of getting sketch and toon to recognise the alpha channel of the plane????
If anyone can make head or tail of that and thinks they may be able to help I will worship you for the rest of my days.
Thanks,
Ben