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Activity Forums Maxon Cinema 4D Sketch and toon included in depth pass

  • Sketch and toon included in depth pass

    Posted by Ben Black on July 12, 2010 at 1:23 pm

    Hi guys,

    OK, I have another sketch and toon problem.

    I have a scene with sketch and toon applied to certain objects to create a wireframe effect.Some of these objects have no shading and just use the edge so that you can see through the object. They also have a compositing tag which has seen by camera un-checked so that the lines are visible all the way through.

    I also have some splines which are rendered with sketch and toon.

    Unfortunately these sketch and toon objects aren’t seen by the depth pass. Is there any way to make them visible in the depth pass?

    I’ve uploaded a quick scene to show my problem.

    896_sntdepthproblem.c4d.zip

    Thanks again,
    Ben

    http://www.benblack.tv

    Brian Jones replied 15 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    July 12, 2010 at 4:00 pm

    On the post effect’s Render tab, ensure the Post Render option is enabled.

    On the post effect’s Multi-Pass tab, enable the passes you want to include.

    On CINEMA 4D’s Render Settings / Multi-Pass tab, click the Channels button and choose Post Effects from the menu that appears. Render to the Picture Viewer.

    That’s the core of it, more detail in the Help – Sketch and Toon Post Effect: Multi-pass

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