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Simple X rotation expression
Hi all
Wondering if there is a simple expression based solution to this problem.
I have a comp based on Andrew Kramers very helpful tute Crating Light Streaks 2 where he uses a null to control a Particular emitter. I have some footage where someone throws a football to someone else who catches it. I want to get the light streaks to follow the ball, which is easier enough, but I want them to circle the ball as it travels from right to left. I’ve tried doing this manually but it is painful. Is there a simple expression, like a wiggle, that can set the null to do rotation around the x axis as it travels?
The football in the air was shot separately [rotating on a turntable] and travels through the 3d environment along the x and z axis…mainly x.
Any ideas would be most appreciated.
Cheers
Danny