-
Simple question hopefully
I have something happening that im sure has a quick and simple explaination i just dont have time to figure it out so thought id post it on here while i try. I Simply have a 3d layer that i have an expression slider on, and on the Z Rotation i have “time*expression slider”…and ive keyframed the slider from a huge number to 0..so from the beginning of the time line the layer is spinning incredibly fast, coming to a slow stop.
Whats Happening:
at a little over a second in the layer starts spinning in the opposite direction. Here are the exact numbers if that helps. (also it changes directions in a VERY eased way if you know what i mean).
Slider:
-at 11 frames in value is “952”
-5:28 in value is “0”and ive check the curves and this does happen linearly…i actually adjusted the curves for a really gradual stop.
Rotation:
starts at “0” and at 1:04 it hits “1x 220.9” at which point it slowly stops and reverses making its way back to “0”
Now what Im thinking is that multiplying “time” by such a huge number the value gets really far ahead of itself so to speak in the start and as i animate that number back down to 0 it has to reverse to get back to its correct “time”….but how can i make it so it just continues in the one direction? thanks as always