-
Shine rays fly-by in 3D comp
I am currently in a 3D comp surrounded by grid walls (large box) and am flying through it all(camera).
I have Trapcode shine and would like to have the effect of the plug-in (on the other sides of the walls) shine its rays through to the inside of the box and I fly by/through.
I’ve already tried
1. Applying it to the layer then pre-composing
2. Pre-composing then applying it to the composition within my main compositionAll it does is shine 2-dimensionally (I know it’s a 2d plug-in) and stays within the applied layer/comp, but not entering the 3D environment.
I hope this all makes sense.
Is there any way to do this?
Thank you!
🙂
David