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  • Posted by Caleb Armstrong on November 22, 2005 at 8:25 pm

    Is there anyway to get the ray/particle effects (for lack of a better, more informed description) of the Shine plug-in without actually having the plug-in?

    For example, if I have two layers, with the background layer further in the distance, and I want the ray/particle effects to affect the foreground layer, could I just put a light between the two and point it towards the camera while opening the cone?

    That might not be the best description but if anyone has any info I’d appreciate it. Thanks.

    Michael Szalapski replied 20 years, 5 months ago 3 Members · 3 Replies
  • 3 Replies
  • Jonathan Pitzer

    November 23, 2005 at 1:30 pm

    Putting a light behind it and moving it would only work if AE made volumetric lighting which it does not. You could possibly simulate it with the LUX plugin but since you don’t have the shine plugin, you probably don’t have lux either. There are several ways to simulate it that aren’t wuite as nice as the plugin. Probably the best way would be to make a simulated shine layer in photoshop and then animate it in after effects. Also, depending on how you need it to look, playing with final effects>lightburst on a pre-comp may be suitable.

  • Caleb Armstrong

    November 23, 2005 at 4:53 pm

    Thanks for the help!

  • Michael Szalapski

    November 28, 2005 at 4:51 pm

    Radial blur.

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