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  • Sherlock balance effect

    Posted by Leonhard Wolf on July 8, 2017 at 11:47 am

    Hi everyone,

    I recently watched Sherlock season 4 and noticed this cool effect: Sherlock throws a bag and guesses the weight in slow motion. To show this there is a text animated to go from 1 to 1000 and back down again.
    I was wondering how you could achieve that in Fusion. Sadly I can’t seem to figure out how to animate the text itself. Would you have to use expressions or Python?

    I would be happy for suggestions to pull this effect off!

    Mainboard: Asus Maximus Ranger VII
    CPU: Intel i7-4790k (not overclocked)
    GPU: AMD Radeon HD 6870
    RAM: 8GB
    Soundcard: Avid Eleven Rack
    HDD: 2TB
    OS: Windows 10 Home, 64bit

    Leonhard Wolf replied 8 years, 9 months ago 2 Members · 2 Replies
  • 2 Replies
  • Simon Ubsdell

    July 26, 2017 at 10:56 am

    In the Text tool, right-click on the Styled Text box, select Expression and enter the following expression:

    Text(iif(time<50, max(1, time*20), max(1, 2000-time*20)))

    This will count up from 1-1000 over 50 frames and then down from 1000-1 over the next 50 frames.

    There are many different ways of doing this depending on what you want to achieve.

    You could control it in a different way by simply adding an expression that links the Text to an animated parameter on another tool. So for example, you could animate the Size of a Transform tool (it doesn’t even need to be connected to anything) from 1-1000 and then instead of the above expression in the Styled text field you could use the following:

    Text(Xf.Size)

    (To make that work rename your Transform tool to “Xf”.)

    Simon Ubsdell
    tokyo productions
    hawaiki

  • Leonhard Wolf

    July 28, 2017 at 10:47 am

    Thanks for your suggestion.
    It worked for me!

    Mainboard: Asus Maximus Ranger VII
    CPU: Intel i7-4790k (not overclocked)
    GPU: AMD Radeon HD 6870
    RAM: 8GB
    Soundcard: Avid Eleven Rack
    HDD: 2TB
    OS: Windows 10 Home, 64bit

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