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Shatter Text jaggy
I’ve just learned and used shatter to create a 3D title that flies in and stays in frame. (I used Chadd and Todd’s podcast – I’m sure there are others – and probably here on the cow.)
The problem I’m having is that the text’s rounded edges are actually blunt planes. (Imagine you couldn’t draw a curve and instead you did a series of short lines at progressive angles in order to simulate a curve. That’s what I mean by blunt planes.)
Is this a problem of Shatter or something else. Possibly my font (futura bold), or that I’m using a text layer rather than text created in Illustrator and imported into the project? (I don’t have Illustrator unfortunately.)
Any help is appreciated.