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shatter bug?
hi,
i have shatter set up so i can move the camera from behind the shatter object and have it settle to the front. however, there are a few frames where the shatter object kinda inverts on itself, meaning the hole becomes solid and the unshattered part disappears, not to mention the rest of the comp area. here’s the render: https://madbanana.tv/balls08_toolkit/balls_test.mp4anybody have suggestions to get around this? is there an alternative shatter plugin that does this job better (and won’t break the bank)? thanks!