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ShapeExtruder and Motion Blur problem
I have installed and used Jerzy Drozda Jr’s ShapeExtruder several times and LOVE it.
Here is one problem I am having trouble with…I am working on an opening for a tv show.
I have the show’s logo (which is just text) extruded and spinning 20x in 1.5 sec along its Y axis with the motion blur ball checked on.
I have 2 lights on it and a white solid underneath it to accept the shaddows.
Every several frames or so while spinning, the logo seems be getting “chopped off”.
I suspected that the white solid was intersecting some. that wasn’t the case, the logo and the white solid are at 90 degree angles and several hundred pixels apart.
I tried turning off and on lights, layers and re arranging the layer orders.
I unchecked the motion blur ball and the layer shows up perfectly. I re-check the ball, and the layer gets cut off again. If I turn off the white solid, it also shows fine, but there is no shadow underneath.Here is an example of frame 80:
MOTION BLUR ON:
MOTION BLUR OFF:
I guess I have 3 Qs about possible fixes/work-arounds.
1. How can I uses both the ShapeExtruder and motion blur at the same time?
2. Can I have a shadow cast if there is no object to have the shadow cast on?
3. How can I fake the spinning motion blur if I cannot have motion blur on while spinning?Any suggestions? Thanks for any help…
I am using a G5 – Mac OS X 10.4.11 2GB DDR SDRAM
AE CS3 ProJON