Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Shamefully basic question

  • Shamefully basic question

    Posted by Ben Koral on January 8, 2016 at 3:21 am

    I recently picked up cinema 4d again after several years in order to make some simple objects for a project. At the moment I’m trying to create a cube that the internal geometry is visible, but you can see through the outside polygons. In other words, I want do hide/remove one side of a polygon. I know it’s fairly basic question, but I can’t even recall what the function is called.

    Thank You!

    Ben Koral replied 10 years, 3 months ago 3 Members · 4 Replies
  • 4 Replies
  • Gary Lockhart

    January 8, 2016 at 9:20 pm

    Create cube, make editable (c key), select polygon tool, select side of cube you want to delete and then press delete key. Hope this is what you are after.

  • Ben Koral

    January 8, 2016 at 9:32 pm

    Not quite. Let me take what you said a bit further and see if it makes any sense then.

    Create a cube, make editable, select a face, but delete key. Then put an object into the box. If you look inside the cube where the hole is, you can see the object and the interior of the box.

    What I’m going for is that when you rotate around the cube, the exterior polygons are not shown so that you will always be able to see the remaining internal faces. As well as the object inside the box.

    Hopefully this description makes sense.

  • Brian Jones

    January 8, 2016 at 10:08 pm

    sounds like you want two materials, a normal material on the Back faces and a transparent (or Alpha) material on the Front faces

  • Ben Koral

    January 8, 2016 at 10:12 pm

    I see. So it’s a materials issue, not a geometry issue. I’ll give it a try, thank you!

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy