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Activity Forums Adobe After Effects Shadows and pre-comps

  • Shadows and pre-comps

    Posted by Blahtor Magnus on February 27, 2009 at 9:05 pm

    I have a layer with a keyed out human in it.
    I created a shadow for the human by duplicating the layer, bringing the brightness down to zero, then rotaiting and positioning the duplicated layer in 3D space.
    Instant shadow.
    Great!

    Problem is that I want to pre-compose the two layers (human and his shadow) in one precomposition.

    When I put them in a pre-comp, the shadow becomes pretty static and “baked”. When you rotate the camera around the object and its shadow, the shadow does not move in 3D in the same way it used to move when it was a separate layer and not a part of the pre-comp.
    Actually, it looks like it’s not moving in 3D at all or somthing.

    Why?

    Blahtor Magnus replied 17 years, 2 months ago 2 Members · 2 Replies
  • 2 Replies
  • Paul Hennell

    February 27, 2009 at 10:11 pm

    To get 3D layers inside a pre-comp to react with the 3D camera of a parent comp you need to hit the “Collapse transformations” switch on the pre-comps layer. That’s the little sun like icon next to the Shy switch, that doubles as ‘continuously rasterize’ on vector layers. Click that and your shadow should turn 3d again.


    Only in after effects do children get to pick and whip their parents.
    https://hennell-online.co.uk

  • Blahtor Magnus

    February 27, 2009 at 10:56 pm

    Thanks, man!
    Worked like a charm.

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