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Shadow/light exclude problem! scratching my head really hard!
Hi there!
I have a simple scene where I have a floor with a sphere on it and a plane casting light on both of them.
Is there anyway to have still that plane casting light on that sphere but no on the floor and still having the sphere casting shadow on the floor as well?I’m sure there’s a way.. to many headache for now! I can’t figure it out!
here is a pic with the example
