Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects shadow on key footage and 3D layer

  • shadow on key footage and 3D layer

    Posted by Caficafi on April 20, 2007 at 8:43 pm

    help help please, i have a video footage of a girl with alpha channel, I have to add a reflection
    …well a little bit hard to explain for me in english , whatch this site http://www.boulaburton.com
    the reflection stay close to the dog even if feet are not on the same line, with 3D layers it would be like duplicate the layer and reverse it …the result is that feet dont match in space if they are not on the same line. How to do that please help

    Frank Hardie replied 19 years ago 2 Members · 6 Replies
  • 6 Replies
  • Frank Hardie

    April 21, 2007 at 10:08 am

    That footage was probably shot on a green floor with a clear perspex laid over it. The perspex provides the reflection, and the green is then keyed out.

  • Caficafi

    April 21, 2007 at 10:15 am

    thanks, but this is not a solution, the solution in the tutorial is easy and you can do that in different ways, but it works only if all the part of footage lay at the bottom on the same plane. I upload a still of the video at this address https://www.no1.it/cafi/reflex.jpg as you can se the foot behind does not match. In http://www.boulaburton.com they did it,
    so….any solution? I’ve used IL real shadows but it only allow to project a color shadow …..not a reflection on a white floor.
    cafi

  • Caficafi

    April 21, 2007 at 10:29 am

    yes, this could be. It was probably shoothed with the reflection in it. At the moment It would be ok for me if I find a way to put the reflection/shadow that always match with the actor even if dosen’t get in distance when the feet of the actor is not on the floor. Someone know how to have an effect like IL real shadows that proiect the footage instead a solid color shadow ?
    Thanks

  • Caficafi

    April 22, 2007 at 11:11 pm

    hey mister la ronde,more focused and less assumptive next time. thx
    cafi

  • Frank Hardie

    April 24, 2007 at 2:39 am

    It looks to me as though you are assuming the floor plane to be horizontal.

    Draw an imaginary line between the feet in each layer. These lines need to be matched up. Rotate and position your reflection layer (in 3d space) to match the imaginary lines up. This’ll put your reflection layer at about 30 degrees (give or take) to its current position.

    You’ll probably have to keyframe both rotation and postion. If there’s a lot of motion involved, you might even need to motion track.

  • Frank Hardie

    April 24, 2007 at 2:43 am

    [WOWfactorX] “This’ll put your reflection layer at about 30 degrees (give or take) to its current position.”

    Actually, it’ll probably be more like 60 degrees, once you get the perspective right.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy