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Shadow Catcher Acts as Silhouette Alpha?
I’m working with a logo on a wood block, using a Shadow Catcher material to grab shadows from the logo. I find that what I use another material below the shadow catcher (in the same layer) the primitive with the Shadow Catcher material Silhouettes the material behind it where it is visible. I’ve posted an example here:
https://www.graymachine.com/downloads/puck.jpg
On the right is the problem. My workaround (on the left) was to use two layers and match them up manually. However, this animation has some crazy angles and camera moves, and I am finding that the two layers appear to slip and drift as if the were are in different xyz locations.
Is this how Shadow Catcher is supposed to behave? Is my workaround the only solution?