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Activity Forums Maxon Cinema 4D Shaders and MAterials together?

  • Shaders and MAterials together?

    Posted by Shawn Miller on August 10, 2007 at 9:57 pm

    Hi – I’m a C4D newbie and I’m wondering if there’s a way to composite materials on top of shaders… if that makes any sense. I’m trying to use a material to put some text on a surface that’s using a very reflective, metalic looking shader (like racing stripes painted on a car)… it seems like it can be done, am I wrong?

    Shawn

    C4D R10

    Ayas Hassan replied 17 years, 12 months ago 3 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    August 10, 2007 at 11:54 pm

    Yes. You can put as many textures on an object as you want. They show up as Texture Tags in the Object Manager. The left one is the bottom texture, the ones to the right (if there are more than one) are above it. Tops ones will block out the lower ones unless the top textures have an alpha channel or the textures are mixed.

    Check out the help files under Reference/Object Manager/Tags Menu/Cinema4D tags/Texture Tag/Tag Properties look for Texture Layering and/or Mix Textures.

  • Shawn Miller

    August 13, 2007 at 12:32 am

    Fantastic – thanks for you help, Brian.

    Shawn

  • Ayas Hassan

    August 11, 2008 at 7:00 pm

    I know its too late to post a reply to this thread.

    I am also a newbie.

    I have a doubt, if i use a danel material as the topmost layer, how can we use alpha along with it? i cudnt see any alpha option in the danel shader….

    thanks in advance

    Ayas
    Nirvana Digital Post FZ LLC
    Dubai Media City

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