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Shader Preset
Ok.. Here;s feature request.
I want to be able to build a complex, multi-layer shader, say in Color, and COPY all those complex shader components and use them in the “Bump Map” settings.
ie.. Make a Wood type texture, and use that same texture shader as the wood bump.Is there a fast way to copy and past, or save part of a shader as a preset?
I’m sure I could jot down the setting and remake them, but would be outstanding to copy paste, or better yet, link themPS.. We are having a blast with it.
Wm Drescher | Design Director | KING • KONG • NWCN • Belo I
t: 206-448-3893 | 333 Dexter Avenue North, Seattle, WA 98119
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