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Several animated tracks for the same mesh for export
Hi everyone!
I need to export several animations to fbx. For example I have two animations on the same mesh using just Pose Morph without joints (cube can fly and jump) and I don’t want these animations playing at the same time. I want separately.
How am I doing it for now:
I’m making a lot of animations tracks for one object in c4d -> export it to fbx and in blender I separate this tracks to several NLA -> export to fbx. The result is in ue4 I get separate animations for one object.My goal is:
Made several NLA (motion clips or somethig) in C4D and avoid using Blender for sort and divide tracks to NLA animations. I can’t find anything in the Internet about it, I will be glad if you can help me.After import it has to work like that:
I have only one mesh, and many animation tracks for it. When cube flies, it doesn’t jump and vice versa. And I want make many instances of this cube in UE4 and be able to select the necessary animation track for different instances of it.Sorry for my English and thanks in advance