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Setting a global PowerWindow softness after you manually keyframe it?
I had to hand keyframe the motion of a Polygon PowerWindow, and I’m now painted myself into a corner, because now I want to feather the window, but it seems that the feather softness is baked into each keyframe for the position of the Window itself. So I have to go to each keyframe, and paste in the softness amount manually.
Is there a way that I can more quickly add a uniform softness to this keyframed Window after the fact?
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