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set motion to a path
Ok trying to make a path from an objects motion.
Object A = Solid that has been spherified.
Objects B/C/D = nullsObject A is parented to B, B is parented to C, and C is parented to D.
B is below A, and rotating on its Z axis, making A spin around B. C is oscilating vertically, creating a ‘sin-like’ loop around B. D is oscilating on the Z axis, creating almost a helix-like animation around the center point, B.
So after reading this word problem, (reminds me of two trains — one going 40mph and one going 60mph….) does anyone know how to convert this motion to a path? I have to show the client where the solid has been through either vegas/stroke on a mask.